SpiralInductor

Contents

SpiralInductor#

class zeroheliumkit.src.geometries.SpiralInductor(size: float, width: float, gap: float, num_turns: int = 5, smallest_section_length: float = 0.1, layers: dict = {'layer1': 0.1}, alabel: tuple = None)[source]#

Bases: Entity

Represents a spiral inductor.

Parameters:
  • size (float) – The size of the inductor.

  • width (float) – The width of each turn in the spiral.

  • gap (float) – The gap between each turn in the spiral.

  • num_turns (int) – The number of turns in the spiral.

  • smallest_section_length (float) – The length of the smallest section in the spiral.

  • layers (dict) – A dictionary mapping layer names to their respective widths.

  • alabel (dict) – A dictionary containing labels for the first and last anchor points.

Example

>>> # Create a spiral inductor
>>> inductor = SpiralInductor(size=10, width=1, gap=0.5, num_turns=3,
...                           smallest_section_length=0.2,
...                           layers={'layer1': 0.1, 'layer2': 0.2},
...                           alabel=('start', 'end'))

Methods

add(layer)

Adds a layer to the class with the given name and geometry.

clean()

Removes all layers with empty polygons

copy([rename_anchors, with_suffix])

Creates a deep copy of the Entity instance.

crop(geom[, loc])

Crops polygons in all layers.

cut(geom[, loc])

Cuts the specified polygon from polygons in all layers.

export_dict([remove_holes])

Returns all layer names and their corresponding geometries in a Dictionary.

export_dxf(filename, layer_cfg)

Exports layers as a DXF file.

export_gds(filename, layer_cfg)

Exports all layers as a GDS file.

export_pickle(filename)

Exports all layers as a pickle file.

get(lname)

Retrieves a layer by its name.

has_layer(name)

Check if a layer exists in the class.

mirror(aroundaxis[, keep_original, ...])

Mirror all objects around a specified axis.

move(dx, dy)

Moves all objects in the class by the specified (dx, dy) offset.

quickplot([size, color_config, zoom, ...])

Plots the Entity object with predefined colors for each layer.

remove(lname)

Removes a layer from the class.

rename(old, new)

Changes the name of a layer/attribute in the class.

rotate([angle, origin])

Rotates all objects in the class

scale([xfact, yfact, origin])

Scales all objects by the specified factors along the x and y axes.

slice(slice_line)

Slices polygons in a layer using a given line.

snap_to(point_from, point_to)

Snaps all objects in the class so that point_from aligns with point_to.

Attributes

anchors

colors

errors

layers

skeletone